→You cannot resell, redistribute, access, share or transfer Pikbest Content. While privileges are different upon different user types, there are some restrictions which are applicable to all Pikbest users. The Pikbest Authorization differs upon different situations. Click ENTER button to accept changes and exit the dialog.Pikbest authorizes the User in a non-transferable, non-exclusive manner and on a worldwide basis for the duration of the relevant rights to download, use and modify the Pikbest Content, as expressly permitted by the applicable license and subject to this document.Do the same with the fourth stair flight. Add steps to landings: select the second flight, and from the Type tab, add 3 steps.Select the second flight and set the interior and exterior boundary ( Boundary tab) to “curved”. Edit the stair flights: click on the arrow next to the stair object’s name to view the list of stair flights.Open the Stair Properties dialog: double click on the stair object or select the stair and run the _vaProperties command.The options to edit the stair flights and landings can only be edited from this dialog. The parameters of the stair object can be edited from the Stair properties in the Rhino properties panel or from the VisualARQ Object properties dialog box. There is also the option to create spiral stairs, if needed, under the stair toolbar, or from the command line, after running the _vaStair command. You can adjust the stair shape and properties afterwards. It does not matter if it is not exactly like expected. A new stair flight is created for every insert point. Specify a new insert point every time the stair turns.Specify the stair start insert point in the model, according to the bitmap image.Use the Rule icon along with the Width or the Tread fields to give the stair the proper values according to the bitmap. Select the Stair style you wish to insert and the basic insert options: alignment (select “right”), height (3m), width, step count (17) and tread dimension (0,3m).Run the _vaStair command or click on the Stair icon in the VisualARQ Objects toolbar.Switch to the layer where the Ground floor bitmap is located.
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